The Interaction Engine is a framework for prototyping interactive, connected devices based on widely available single-board Linux computers. With microcontrollers, networking, and modular open-source software, these modules enable interaction modalities such as...
Brandon Heller, David Erickson, Nick McKeown, Rean Griffith, Igor Ganichev, Scott Whyte, Kyriakos Zarifis, Daekyeong Moon, Scott Shenker, Stephen Stuart
Brandon Heller, David Erickson, Nick McKeown, Rean Griffith, Igor Ganichev, Scott Whyte, Kyriakos Zarifis, Daekyeong Moon, Scott Shenker, Stephen Stuart
Rollin A. King, John F. Stanton, Mark S. Gordon, Theresa L. Windus, C. David Sherrill, Lori A. Burns, Daniel G. A. Smith, Annabelle Lolinco, Zachary L. Glick, Jiyoung Lee, Asem Alenaizan, Taylor Barnes, Carlos H. Borca, Roberto Di Remigio, David Dotson, Sebastian Ehlert, Alexander G. Heide, Michael F. Herbst, Jan Hermann, Colton B. Hicks, Joshua T. Horton,
Alejandro Cuadron, Dacheng Li, Wenjie Ma, Xingyao Wang, Yichuan Wang, Siyuan Zhuang, Shu Liu, Luis Gaspar Schroeder, Xia Tian, Hui Mao, Nicholas Thumiger, Aditya Desai, Ion Stoica, Ana Klimovic, Graham Neubig, Joseph E. Gonzalez
Discussion(0)
No comments yet. Be the first to comment.