In this paper, we present a method to create re-programmable multi-color textures that are made from a single material only. The key idea builds on the use of photochromic inks that can switch their appearance from transparent to colored when exposed to light of a certain wavelength. By mixing cyan, magenta, and yellow (CMY) photochromic dyes into a single solution and leveraging the different absorption spectra of each dye, we can control each color channel in the solution separately. Our approach can transform single-material fabrication techniques, such as coating, into high-resolution multi-color processes. We discuss the material mixing procedure, modifications to the light source, and the algorithm to control each color channel. We then show the results from an experiment in which we evaluated the available color space and the resolution of our textures. Finally, we demonstrate our user interface that allows users to transfer virtual textures onto physical objects and show a range of application examples.
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