<i>In vitro</i> neurons learn and exhibit sentience when embodied in a simulated game-world
Preprint 2021 en
Authors
BK
Brett J. Kagan
AK
Andy C. Kitchen
NT
Nhi T. Tran
Abstract
1 min read
Integrating neurons into digital systems to leverage their innate intelligence may enable performance infeasible with silicon alone, along with providing insight into the cellular origin of intelligence. We developed DishBrain , a system which exhibits natural intelligence by harnessing the inherent adaptive computation of neurons in a structured environment. In vitro neural networks from human or rodent origins, are integrated with in silico computing via high-density multielectrode array. Through electrophysiological stimulation and recording, cultures were embedded in a simulated game-world, mimicking the arcade game ‘Pong’. Applying a previously untestable theory of active inference via the Free Energy Principle, we found that learning was apparent within five minutes of real-time gameplay, not observed in control conditions. Further experiments demonstrate the importance of closed-loop structured feedback in eliciting learning over time. Cultures display the ability to self-organise in a goal-directed manner in response to sparse sensory information about the consequences of their actions.
Brett J. Kagan, Andy C. Kitchen, Nhi T. Tran, Forough Habibollahi, Moein Khajehnejad, Bradyn J. Parker, Anjali Bhat, Ben Rollo, Adeel Razi, Karl Friston
Karl Friston, Tommaso Salvatori, Takuya Isomura, Alexander Tschantz, Alex Kiefer, Tim Verbelen, Magnus Koudahl, Aswin Paul, Thomas Parr, Adeel Razi, Brett J. Kagan, Christopher L. Buckley, Maxwell J. D. Ramstead
Discussion(0)
No comments yet. Be the first to comment.