The paper introduces a design methodology for developing fuzzy systems with the aid of fuzzy J K flip-flops. The network representation of the flip-flops expressed with the aid of generic AND and OR neurons is provided. Detailed design algorithms that essentially exploit a parametric learning of the flip-flops are studied. Numerical examples are given as well.< <ETX xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">></ETX>
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