A Multi-Jammer Game With Latency as the User’s Communication Utility
Article 2020 en
Authors
AG
Andrey Garnaev
AP
Athina P. Petropulu
WT
Wade Trappe
Abstract
1 min read
We consider the communication between a source (user) and a receiver in the presence of multiple jammers, and study resource assignment in a non-cooperative game theory framework using communication latency as the user's utility. Equilibrium strategies are found in closed form, and their uniqueness is proven. This allows one to identify jammers whose equilibrium strategies have an on/off structure, or they are sensitive to small variations in the network parameters.
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