736 publications from this institution
Robotic hand has vast application potential in home-serviced, medical care, surgery, maintenance, Etc. Various robotic hands made of rigid and flexible materials have been developed in the past decade. In this work, we present a rigid-flexible coupled underactuated hand with good agility and compliance for various kinds of grasping and safe operations. First, the dynamic simulation for finger bending and underactuated hand grasping was studied. Then, a prototype of the underactuated hand was fabricated. Next, we carried out a series of experiments based on the prototype. Single finger bending performance and blocking force were tested, respectively. We also tested the adaptive grasping ability of the hand. Finally, we performed collision experiments and compared the impact forces of the Be Bionic hand and our underactuated hand. Results showed that the underactuated hand could grasp objects with different shapes and possessed a higher degree of safety, reducing impact force by 30% to 50%.
Skin-slip provides crucial cues about the interaction state and surface properties. Currently, most skin-slip devices focus on two-dimensional tactile slip display and have limitations when displaying surface properties like bumps and contours. In this article, a wearable fingertip device with a simple, effective, and low-cost design for three-dimensional skin-slip display is proposed. Continuous multi-directional skin-slip and normal indentation are combined to convey the sensation of three-dimensional geometric properties in virtual reality during active finger exploration. The device has a tactile belt, a five-bar mechanism, and four motors. Cooperating with the angle-mapping strategy, two micro DC motors are used to transmit continuous multi-directional skin-slip. Two servo motors are used to drive the five-bar mechanism to provide normal indentation. The characteristics of the device were obtained through the bench tests. Three experiments were designed and sequentially conducted to evaluate the performance of the device in three-dimensional surface exploration. The experimental results suggested that this device could effectively transmit continuous multi-directional skin-slip sensations, convey different bumps, and display surface contours.