736 publications from this institution
In order to make the prosthetic hand complete compliant grasp of different rigid objects, a prosthetic hand control strategy based on fuzzy observation of stiffness is proposed to meet the needs of the speed ratio control in free space and the grip force flexible control in constraint space.Both control process are realized by the same backstepping controller.The expected opening and closing speed, and grip strength are planned by the designed trajectory planner.The conversion from the speed control and the grip force control to the position control is realized.The position backstepping controller is designed and its stability is proved based on Lyapunov stability theory.The designed fuzzy stiffness observer adjusts the parameters of the model in real time, balances the influence of the grasped objects on the control strategy, and switches the control process between free space and constraint space.The control strategy is verified by experiments, and the effectiveness of the control strategy is proved.
Image feature extraction is one of the key technologies of image haptic display. In this paper, multi-feature extraction method of the object in image is proposed to improve image-based haptic perception. The multi-feature extraction includes contour shape extraction, pattern extraction and detail texture extraction. Firstly, we use an intrinsic decomposition method to decompose an image into shading image and reflectance image. The reflectance image describes nonillumination affected color patterns spread on the surface. Then, the shading image is utilized in contour shape and detail texture extraction. Contour shape extraction is based on partial differential equation (PDE), to reconstruct three-dimensional (3D) surface model in virtual environments. Detailed texture extraction is based on fractional differential method simultaneously. Finally, the various features extracted above are haptic rendered by different methods. The experimental results show the effectiveness and potentiality of the proposed method for improving the ability of haptic perception and recognition of human in virtual environments.
In this article, a neurorehabilitation system combining robot-aided rehabilitation with motor imagery–based brain–computer interface is presented. Feature extraction and classification algorithm for the motor imagery electroencephalography is implemented under our brain–computer interface research platform. The main hardware platform for functional recovery therapy is the Barrett Whole-Arm Manipulator. The mental imagination of upper limb movements is translated to trigger the Barrett Whole-Arm Manipulator Arm to stretch the affected upper limb to move along the predefined trajectory. A fuzzy proportional–derivative position controller is proposed to control the Whole-Arm Manipulator Arm to perform passive rehabilitation training effectively. A preliminary experiment aimed at testing the proposed system and gaining insight into the potential of motor imagery electroencephalography-triggered robotic therapy is reported.
In this paper, it is proposed that a new design of texture haptic display system consisting of a rotating cylinder that evokes a virtual touch sensation of texture surfaces contacted to the user's finger. Small holes, which simulate different surface texture with different rotating speed, are drilled on the cylinder made of aluminum alloy. The user places his or her finger on a small window and moves back and forth while feeling slip. By applying various rotating speed, various friction distributions can be generated on the skin, which are transferred to the fingertip as to generate surface roughness sensation in the subject's nerve system. Through doing some experiments, every user's feeling is got together under different circumstances, and then the principle of the device and some simple experimental results are reported.